













Dragonfire offered an intriguing challenge for me: Translate the complexity of the 4x strategy genre into a player experience that is accessible to casual mobile gamers and fans of the Game of Thrones franchise. Then, keep them engaged with the game over time. I became involved early in pre-production, and contributed to the game through soft launch.
What a treat to watch this man play my game! I owned a few of the features he engages with here: Character customization screen, faction picker, and dragon feeding.
