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Dragonfire's hypothesis is that, if those complexity-curious players could be spared the friction points common to our market competitors, they would be more likely to engage with the deeper progression offered.
The core design challenge of Dragonfire revealed itself: Bring the depth of the 4x strategy genre to a casual mobile player base.
What a treat to watch this man play my game! I owned a few of the features he engages with here: Character customization screen, faction picker, and dragon feeding.
